![]() ![]() ![]() Players then manage the creation of a flourishing civilization from its most tenuous moments as a fledgling village in 4000 BC to an expansive economic, cultural, and military juggernaut through the various eras of human history. I cant get into every nuance of how the game is played for the uninitiated, but suffice it to say, Civilization Revolution has players take the role of a great leader of one of 16 civilizations (such as the Americans, Germans, Japanese, Spanish, Aztecs, etc.) - each with their own characteristics. In case you were wondering, Civ Rev is not a direct port of Civ IV, though it definitely shares, borrows, and modifies many of that games best ideas. Thankfully, I was right to trust in their judgment, as Civ Rev is a completely re-imagined Civilization and a must-buy title for strategy fans of all walks. Fortunately for Civ Rev, Sid Meier is at the helm he recently oversaw the successful transition of Pirates! (another one of his PC classics) to the Xbox and PSP, so much of my apprehension was allayed by Meiers and Firaxis competence. Furthermore, as it happens with RTSs, turn-based strategy games are notoriously bad at getting ported from PC. The Civ titles are extremely detailed games that take hours and even days to complete. Admittedly, I was a bit skeptical at how my favorite PC game would translate to consoles. Needless to say, Im a Civilization diehard. Subsequently, Ive purchased and played all iterations on PC since and even had a go at Civ II on the original PlayStation. I was hooked, and there was no turning back. I remember visiting my brother at Syracuse University as a fourteen-year-old and playing that game for hours upon hours. Since 1991, the Civilization franchise has been a cornerstone of PC strategy titles. ![]() Civilization Revolution (Civ Rev) for the Xbox 360 and PS3 is no exception. His games have always been marked by complexity, strategy, and most of all, fun. Sid Meier is a video game luminary that has long driven innovation. ![]()
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